Porting to Godot


I apologize for not posting here earlier, but I'm currently in the process of recreating the game in the Godot engine! Right now it's roughly feature-equivalent but lacks any level structure . In Godot I currently have two levels (flyover and platformer) that act as the base for building back the features of the Unity version. I'll upload the new Godot-built game here as soon as I can get the levels rebuilt.

Thanks!

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